Skysmash 1918 - in game screenshots and video

Screenshots and renders for 'Skysmash 1918' a shoot-em-up for iPhone and iPad. (2010)
Sales of over 120,000 copies

I produced all artwork and animation for the game. Most artwork was modelled in 3D (Maya) and rendered to sprites. Environments were sculpted and textured in Mudbox, then rendered in Maya with lighting and additional detail added (buildings/rubble etc) and finally brought into Photoshop for a final pass of detail and to make sure everything tiled correctly.

Title screen artwork, modelled and rendered in Maya/mental Ray

Title screen artwork, modelled and rendered in Maya/mental Ray

Officer's mess tent scene - used as a backdrop in some of the menus. Modelled and rendered in Maya/Mental Ray

Officer's mess tent scene - used as a backdrop in some of the menus. Modelled and rendered in Maya/Mental Ray

Boss Fight!

Boss Fight!

Boss fight 2!

Boss fight 2!

Skysmash 1918 trailer - Music and sound effects by Steve Burke: http://www.steveburkemusic.com/

Some of the sprite animations for powerups

Some of the sprite animations for powerups